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Archive for November, 2008

Game- Alliances, Confederacies

Alliances and confederacies should be more interactive and automated based on the rules of the alliance.

This automation should include the ability to set a production tax or transaction tariff on the alliance members. This would make it much easier for the alliance to collect revenue to build troops and alliance structures.

The tax would be on production and raid bounty and tariffs would be on trade profits (if applicable). This helps by benefiting the alliance as a whole without constant cash calls and push requests.

The general concept for alliances would be for it to exist independent of it’s members and to maintain it’s own coffers to build an alliance stronghold where the alliance can build offensive and defensive troops, etc. This can benefit the alliance members in many ways.

If the map is divided in regions, a regional alliance registry can list the alliances in that region. A confederacy between alliances in different regions can build a global presence, etc.

Regional confederacies can exist on their own (comprised of the member alliances officers) and can function as a regional entity that can protect and or try to control the region.

Thoughts? Suggestions?

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Game- Trade routes

Thinking about time and space and how in the real world a trade cart would take a long time to travel from point ‘A’ to point ‘B’ and the horses would need to be rested. They would likely not travel at a constant speed for the whole journey.

The initial theory of trade routes would be a negotiation between a trading village and another village within a given distance where a fresh team of horses rest. The cost for having the way-point would be either a cut of the load being carried or set price per load.

The trade route can be optional but offer an speed advantage. This would be advantageous to the person shipping the resources, as time is money.

On the same topic of trade carts- A trade deal should only use the cart from the provider of the merchandise. Their cart should send off with the goods and return with the new items.


A more complex option for a trade cart would be the ability to schedule daily shipments (for x number of days, or continuous). This could be beneficial for both trading parties without having to micro-manage the details every day. If you negotiate a good deal than you should be able to lock into a contract.

What are your thoughts of this topic?

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Game map

My initial idea for a game map would be 360×360 to represent the long/lat coordinates of earth. Spawns could be regional in hemispheres with relative technologies and climatic conditions to deal with.

This would allow for a total possible 165,600 spots on the map (though the vast majority would be unusable) for settlement/ spawn.

Each region (longitudinally) will have it’s advantages and disadvantages in climate, (growing seasons and products if this is later decided to be one of the factors in the game), weapons, travel speeds, etc.

I would prefer to have land, sea and ice regions that contain mountainous regions, dense woods, etc.

If seasons are used (based on some kind of accelerated calendar), certain water regions can turn to ice (which can be traveled over if the season is right) or around (when liquid).

This is a loose theory I am just now conceptualizing. What are your thoughts? Questions?

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Fountain pens and HTML code- two topics that couldn’t be further from each other, but they have both been on my mind quite a bit lately.

Fountain Pens

A couple of months ago I returned to using a fountain pen as my primary writing instrument at work. I previously used a standard disposable ball point pen to take notes and keep task-lists throughout the workday until I rediscovered the comfort and ease of use that a fountain pen offers. The writing movements flow much more naturally than a ball point or felt tip pen and is considerably more comfortable in the hand.

I am currently using a new, Fine nib Sheaffer cartridge pen. I’ve been using the rather expensive Sheaffer refills which cost $6 for five cartridges. Today I picked up a 20 pack of Manuscript brand .75ml cartridges for $5. They are international cartridges, which are a bit smaller than the Schaefer cartridges, but are a much better value and based on my initial tests, work very well.

I have been looking for a nice desk pen to use at work and will likely pick up an old Esterbrook Eight-Ball style desk pen. This would enable me to refill the pen with ink and not use so many expensive cartridges. I would also like to replace my inexpensive Schaefer with a nice, well balanced quality fountain pen.

…and HTML code

This past week I’ve begun teaching myself HTML by using an old college textbook. So far, so good. I’m only a couple of chapters in, so the topics are rather basic, but as time goes on I will try to incorporate what I’m learning into my posts. This provides the knowledge and structure of a college level course without the course and technology fee or having to worry about tests and finals. The only thing missing is the college credit.

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The warm weather has passed and the cold midwestern Autumn has returned.  The outside temperature has climbed to a balmy 39F.   What a perfect morning for a fire in the hearth.

Hearth

Hearth

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Purple Heart

On my way to work Friday morning the car in front of me had a ‘Purple Heart’ license plate.  While waiting for a traffic light to change, I got to thinking about what the medal was awarded for and how many live recipients might exist today.

Thanks to a quick wikipedia search, I discovered that the Purple Heart is issued for “Being wounded or killed in any action against an enemy of the United States or as a result of an act of any such enemy or opposing armed forces”.

I don’t know how many recipient’s are still alive today, but according to The November 2008 National Geographic magazine, there has been an estimated 1,333,277 Purple Hearts issued from WWII through 8/21/08.  The number issued during WWII comprises 964,409 of this total.

It’s a melancholy thought to contemplate the millions of personal experiences these men and women endured to be awarded their Purple Heart.   The millions of stories that were told and retold with pride and honor, and those that were never spoken of again, left to fade to a distant memory, hopefully never to be revisited.

This contemplation will forever change my perspective of the subject.

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